Linux Goodies

In Pursuit Of The Perfect O/S

Home Page Go To Small Telescope Astronomy Writing and Sci Fi humorous science shirt,comical science shirt,funny science shirt,zany science shirt,humorous math shirt,comical math shirt,Pi shirt,Pi day shirt,zany math shirt,funny linux shirt,comical linux shirt,linux nerd shirt,humorous linux shirt,computer geek shirt

Get The Most From Linux Apps With These Tips And Hints

Home

Linux General Info
Migrating from Windows
Programming Languages
Making Documents
Linux on an Old Laptop
Linux User Survey

Linux Astronomy
Kstars Planetarium
Stellarium Planetarium
Xephem Planetarium

Window Manager Reviews
Dwm
Fluxbox
FVWM
Idesk
Icewm
Ratpoison
Window Maker

Linux Hints and Tips
Linux App Hints
Linux Distro Hints
Forth Programming Hints

Linux Lite Apps
MtPaint

Linux Language Reviews
Gforth Review
Linux Matrix Languages
Euler Math Toolbox Review
Octave Language Review
PDL Language Review
R Language Review
Scilab Language Review
Tela Language Review
Yorick Language Review

Linux Virtual Machines
Virtual Machine Intro
Qemu Review
Vbox Review
VMware Review
VM File Sharing
Freedos in DOSEMU
Freedos in QEMU

Linux Distro Reviews
Antix Review
Puppy Linux Review
  Puppy On Flash
  Frugal Puppy

Product Reviews
All Products
Nextbook Tablet
USB WiFi + Puppy Linux
Learning Perl
Octave Manual
Practical Vim
R For Everyone

Favorite Sites
Science T-shirts
Math T-shirts
Computer T-shirts
Climate Change T-shirts
Science Posters
Digital Art Posters
Witty T-shirts
Bowling T-shirts
Free Craft Howto's
Building a Dobsonian Telescope


Linux Applications Tips, Hints, And Tricks



Learn from these smart Linux application tips and hints. These tips are not guaranteed to work for you, but hopefully you'll learn a thing or two.

Hints Index

MtPaint Animation


Title: MtPaint Animation

If you've tried creating animated gifs or mpegs with MtPaint, you might have been baffled by the Set Key Frame menu item under Layers. I figured out that I had to set up my image layers as I wished for a frame and then select Set Key Frame. And I figured out that if changing from one layer configuration to the next was supposed to take, say, 10 frames, that the Set Key Frame parameter should indicate the frame number for the next layer configuration. For example:

Set up layers for frame 1, enter 1 as the Set Key Frame parameter.
Set up layers for frame 10, enter 10 as the Set Key Frame parameter.

Set up layers for frame 15, enter 15 as the Set Key Frame parameter.

This would tell MtPaint to generate frames 2 thru 10 in even steps, then frames 11 thru 15 as even steps, generating motion and/or smooth changes in opaqueness. But, when I re-positioned objects in my layers for each desired change in animation position, I didn't get the right result at all. It finally dawned on me that for re-positioning layers to each new desired position for the animations, I had to use the layer tool position selection -- not cut and paste my objects within layers. Set each new layer positioning for the animation with the layer tool position command box, then the animation will work as anticipated.

Return To Index